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modeling - How to keep a transformation after "set parent" if "clear and keep trasformation" doesn't work? - Blender Stack Exchange
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Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
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Why is my model doing this when I "Set parent to - Armature deform - with automatic weights" ? I want to rig the character you see in the 2nd pic : r/blenderhelp
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